3D Renders

A collection of some of my 3D image and video renders.

3D Renders

A collection of some of my 3D image and video renders.

Reimagined Ads
In my exploration of 3D art, I challenged myself to design everyday objects. One of these objects was my studio speakers. After some hard surface modeling and custom texturing to imitate the original look, I created a fake product ad to showcase the models.
Designing product showcases using 3D models of the products can be a very effective way to showcase products with a massive amount of flexibility.
Everyday Objects
Here are some examples of my modeling and texturing of everyday objects. The renders use techniques like geometry nodes on the gumdrops–to create random placements of small sugar crystals, physics on the M&M's–to place many objects in a natural-looking orientation, HDRIs for environments and background, and the use of Cycles, Blender's light rendering engine to produce life-like lighting results.
Room Layouts
Some of my earliest work with Blender, featured a realistic couch I made with its physics system, showing it off in different rooms and layouts.
Video
Some examples of video renders I created in Blender. The examples show the use of physics, lighting, animation, and editing to audio in simple to more complex settings.
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